FP2: Beats of Rage at Grand Illusion Cinema reminded me why I love movies. So much character has been put into every shot—at one point I thought I could see the reflection of the filmmakers in the cinema screen. The screen, by the way, was tiny, but it was balanced out by the small size of the room. In fact, the whole theater had a sense of closeness, partially because the will call and concessions had to be managed by the same person, but also because the room was packed. The crowd was lively—they laughed at all the jokes, pointed out all the green screen flubs, and made me feel as though I’d stepped into a tight knit group of friends. Everyone seemed to know someone there; even the person introducing the movie called out a few regulars and had conversations with them.
The story revolves around a tournament for a video game called Beat-Beat Revelation, typically abbreviated to just Beat-Beat, which is absolutely not just Dance-Dance Revolution. That would be silly. This game is the primary way in which conflicts are resolved in this post-apocalyptic society, and the tournament serves as a way to determine who will rule over the FP (Frazier Park), which is filled with this world’s hottest commodity: booze. When the Beat-Beat player known as AK-47 threatens the freedom of all those who just want to have a good time, the legendary Beat-Beat ninja JTRO is forced to come out of hiding in order to secure alcohol for his people.